Patch 1.32Published
Needed first in trades, cards can change hands 3 times, and binder achievements give less XP
A trade can now sort the cards you need to the top, commons, uncommons and rares can change hands 3 times, and the binder achievements for completing whole binders, or for collecting every common and uncommon or every rare, holo and reverse holo in a binder, now give a third of the XP they did (XP you have already earned stays).
New
Trades
When you build a trade, Sort now has Needed first: on their side the cards you need come first, on yours the cards they need, each from highest value down. Value: high to low stays the default.
Changes
Binder achievements
Binders were being completed much faster than we planned, so these now give a third of what they did. The five for whole binders still give more than they did before October.
XP you have already earned from them stays.
Common Conquerer: was
150 XP, now 50 XPThree Deep: was
400 XP, now 130 XPShelf Life: was
1,500 XP, now 500 XPRare Form: was
400 XP, now 130 XPHat Trick: was
1,200 XP, now 400 XPRare Air: was
4,000 XP, now 1,300 XPMaster Set: was
5,000 XP, now 1,700 XPTriple Crown: was
12,000 XP, now 4,000 XPFull House: was
18,000 XP, now 6,000 XPCrazy Eights: was
24,000 XP, now 8,000 XPGrand Archive: was
30,000 XP, now 10,000 XP
Trades
From today, each common, uncommon and rare card, holos and reverse holos included, can change hands 3 times, by trade or gift. Epic and Mythic cards have no limit.
A card that has been traded wears a mark on its art saying how many trades it has left: 2 trades left, then Last trade, then No trades left. You see it in your inventory and in the trade builder, which leaves out cards with no trades left and says how many above the cards.
You can still sell a card with no trades left, ship it, put it in the Vault or use it in a Trade Up.